Skip to Content Skip to footer

Suggestions

  • No Suggestions

Site Pages

  • No Related Site Pages
View All Site Pages

FREE US SHIPPING SITEWIDE

Playstation VR Compatibility

BUY REPLACEMENT PARTS ORDER HELP SUBMIT A REQUEST

 

Any wired headset can all be used with the Playstation VR (PSVR).  The PSVR features unique 3D surround sound audio.

For the LS20, hold the power button on the headset until the LED turns blue for Playstation mode and connect it to the 3.5mm port on the inline controller of the PSVR.  Turn the volume up on the PSVR inline controller to 100%.  The volume wheel on the LS20 can now be used to adjust game volume.  The PSVR can only use the mic built into the VR headset, so the mute button and mic on the LS20 will not function.  To mute the mic use the mic mute button on the PSVR inline controller.

For the LS30/31 and LS40/41, the headsets must be powered off (passive mode).  Connect the headset to the PSVR inline controller using the included 3.5mm cable.  The controls on the headset will not function in passive mode and the PSVR headset can only use the mic built into the PSVR, so volume and mic mute must be controlled via the PSVR inline controller.  Chat volume cannot be controlled independently from game volume using this configuration.

For the LS35X, power on the headset and connect the headset to the PSVR inline controller using the included 3.5mm cable.  Turn the volume control on the PSVR inline to max and use the volume wheel on the left earcup to control volume.  PSVR headset can only use the mic built into the PSVR, so mic mute must be controlled via the PSVR inline controller.  Chat volume cannot be controlled independently from game volume using this configuration.

For the LS25 and LS10, connect the headset to the PSVR inline controller using the included 3.5mm cable.  You can use the volume control on the headset, but the PSVR headset can only use the mic built into the PSVR, so mic mute must be controlled via the PSVR inline controller.  Chat volume cannot be controlled independently from game volume using this configuration.